Privacy Policy — Eternal Arkanoid
Effective date: September 21, 2026 · Developer: Evergreen Studio
This policy describes how the mobile game Eternal Arkanoid
(package com.evergreenstudio.arkanoid, the “Game”) handles data.
Data we collect ourselves
None. The Game has no account system and no servers of its own.
Your progress (levels, coins, best scores, settings) is stored locally on your
device. We do not collect, transmit, or sell any personal data. The one feature
that connects two devices — online duels, described below — runs on
Unity’s services, not ours, and involves no name, account, chat or voice.
Third-party services
The Game integrates the following third-party services, which may process data
as described in their own policies:
- Google AdMob — shows optional rewarded ads. AdMob may
process your advertising ID, IP address, and device information to serve
and measure ads. Where required (e.g. EEA/UK), a consent dialog is shown
before any ad personalisation, and you can change your choice at any time
via Pause → Privacy Options in the Game.
See Google Privacy Policy
and AdMob data practices.
- Google Play Games Services — optional sign-in used for
cloud backup of your progress and for leaderboards. Google processes your
Play Games profile according to the
Google Privacy Policy.
If sign-in fails or is declined, the Game continues fully offline.
- Unity Gaming Services (Authentication and Multiplayer
Services, including Relay) — used only for online duels, and only when
you choose Play online. To find an opponent and connect the two
devices, the Game signs in anonymously: Unity creates a random
player ID for this installation, which is not linked to your name, email or
Google account. While you search and play, Unity processes that ID, your
IP address and a temporary match session (a small public room that exists
only until the match ends), and relays the match data between the two
devices over an encrypted connection. Your opponent sees only your paddle
moving and the score: no name, ID, location or any other information about
you is shown to them, and there is no chat. The Game does not store the
match data. Unity acts as our processor; see the
Unity Privacy Policy
for how it handles this data and for how long. If nobody is found, or you
are offline, you play against a computer-controlled opponent and nothing is
sent.
Ads and purchases
All ads are optional rewarded ads that you explicitly choose to watch.
The Game contains no in-app purchases.
Children
The Game does not knowingly collect personal information from children.
Ad serving is configured through Google’s consent framework in accordance
with applicable law.
Data deletion
Local progress can be removed by clearing the app’s data or uninstalling it,
which also removes the anonymous online player ID from your device.
Cloud saves can be removed via your Google account’s
data controls (Play Games data).
We cannot link the anonymous online ID back to you; if you want Unity’s copy of
it deleted, write to the address below and we will pass the request to Unity
where it can be actioned.
Changes
If this policy changes, the updated version will be published at this URL
with a new effective date.
Contact
Questions about this policy: artemonlypnyk1214@gmail.com